About
I’m a Postdoctoral Research Fellow at Monash University in Melbourne, Australia, where I’m part of the Inclusive Technologies group in the Department of Human-Centred Computing. I work in human-computer interaction and accessibility, designing multimodal interfaces with and for people who are blind or have low vision (BLV).
I lead the technical development of Accessible Maths, an ARC Linkage Project building an accessible digital workbook for BLV maths students. My research also combines refreshable tactile displays with conversational AI so that BLV people can explore, question and verify data by touch and speech. My PhD, conferred in 2024, investigated interactive 3D printed models that talk, listen and respond to touch. Much of this work is built through co-design with blind collaborators.
I also teach usability, interface design and making at Monash, and I’m a member of the Monash Assistive Technology and Society (MATS) Centre, where I help run social media. Outside the university, I consult on accessible AI, helping organisations design and evaluate AI tools with and for people with disability.
Before academia, I worked as a software engineer, and I still enjoy programming, hardware prototyping and 3D printing. Away from work, I enjoy watching my football team and swimming laps at the pool.
News
Our paper presenting Graphy, a conversational tactile data interface developed with three blind co-designers, has been accepted to IEEE VIS 2026 and received a Best Paper Honorable Mention.
Our VisNotes paper on combining touch and conversational AI on refreshable tactile displays received a Best Paper Award at IEEE PacificVis 2026.
I’ve begun work on an ARC Linkage Project on accessible mathematics for students who are blind or have low vision.
Our paper “It Brought the Model to Life”, on embodied interactive 3D printed models, received a Best Paper Award at ACM CHI 2025.
Our Wizard-of-Oz study combining refreshable tactile displays with conversational agents received a Best Paper Honorable Mention at IEEE VIS 2024.
Research

Accessible mathematics
An accessible digital workbook that lets senior secondary students who are blind or have low vision work with and share mathematics, calculations and graphics.

Conversational tactile data interfaces
Combining refreshable tactile displays with conversational AI so that people who are blind or have low vision can explore, question and verify data by touch and speech.

Interactive 3D printed models
3D printed models that talk, listen and respond to touch, designed with people who are blind or have low vision for education, travel and museums.
Publications
2026
Conversational Tactile Data Interfaces: Co-Designing Accessible Data Experiences with Blind Users Using Refreshable Tactile Displays and Conversational AI
IEEE Transactions on Visualization and Computer Graphics (Proc. IEEE VIS 2026)To appear
Best Paper Honorable Mention
Supporting Multimodal Data Interaction on Refreshable Tactile Displays: An Architecture to Combine Touch and Conversational AI
Short paperIEEE Pacific Visualization Conference (PacificVis 2026), VisNotes track
Best Paper Award
2025
“It Brought the Model to Life”: Exploring the Embodiment of Multimodal I3Ms for People who are Blind or have Low Vision
ACM CHI Conference on Human Factors in Computing Systems (CHI 2025)
Best Paper Award
2024
When Refreshable Tactile Displays Meet Conversational Agents: Investigating Accessible Data Presentation and Analysis with Touch and Speech
IEEE Transactions on Visualization and Computer Graphics (Proc. IEEE VIS 2024)
Best Paper Honorable Mention
Accessible Data Access and Analysis by People who are Blind or Have Low Vision
Poster1st Workshop on Accessible Data Visualization, IEEE VIS 2024
2023
Designing Conversational Multimodal 3D Printed Models with People who are Blind
ACM Designing Interactive Systems Conference (DIS 2023)
Refreshable Tactile Displays for Accessible Data Visualisation
PosterIEEE VIS 2023
Best Poster Honorable Mention
2021
Technology Developments in Touch-Based Accessible Graphics: A Systematic Review of Research 2010-2020
ACM CHI Conference on Human Factors in Computing Systems (CHI 2021)
2020
“Hey Model!” - Natural User Interactions and Agency in Accessible Interactive 3D Models
ACM CHI Conference on Human Factors in Computing Systems (CHI 2020)
Non-visual Access to Graphical Information on COVID-19
PosterACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2020)
2019
3D Printed Maps and Icons for Inclusion: Testing in the Wild by People who are Blind or have Low Vision
ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)
Awards
- 2026
Best Paper Honorable Mention, IEEE VIS 2026
Conversational Tactile Data Interfaces: Co-Designing Accessible Data Experiences with Blind Users Using Refreshable Tactile Displays and Conversational AI - 2026
Best Paper Award, IEEE PacificVis 2026 (VisNotes)
Supporting Multimodal Data Interaction on Refreshable Tactile Displays: An Architecture to Combine Touch and Conversational AI - 2025
Best Paper Award, ACM CHI 2025
“It Brought the Model to Life”: Exploring the Embodiment of Multimodal I3Ms for People who are Blind or have Low Vision - 2024
Best Paper Honorable Mention, IEEE VIS 2024
When Refreshable Tactile Displays Meet Conversational Agents: Investigating Accessible Data Presentation and Analysis with Touch and Speech - 2023
Best Poster Honorable Mention, IEEE VIS 2023
Refreshable Tactile Displays for Accessible Data Visualisation
Teaching
Assistant Lecturer, Monash University
- 2019 - present
FIT3146 Maker Lab
- 2020 - present
FIT3175 Usability
- 2020 - present
FIT5152 UI Design and Usability
Service
- 2026
Program Committee, ACM ASSETS 2026
- 2023
Student Volunteer, ACM DIS 2023
- 2021
Student Volunteer, ACM CHI 2021
Reviewing
- Conferences
ACM CHI (2024 - 2026), IEEE VIS (2025 - 2026), ACM TEI (2026)
- Journals
ACM TACCESS, IEEE CG&A
